I have 4 mottos of my design philosophy.
Strength in Collaboration & Diversity
I am a team player; I work alone when I have to but I bounce right back into a team setting. Creativity cannot live alone. Working with others is so important to me that it is a core part of my UX research approach. Great ideas and solutions come by when you engage the stakeholders, everyone is an expert of their own lived experience.
Empathy through the human-centered perspective
We design for people, I strive to understand them, exploring ways to empower them and be able to see through their lenses and perspective which enriches the design process.
Innovation through an organic process
Rigidity makes the process of understanding people more complex. There is always room to shape methods and approaches to better suit the situation and challenge.
Synthesis towards the creation of meaningful experiences
I believe that any creation being it a product, a service or an experience, all should contain value and benefit improving the lives of others.
When I am not designing...
I love hiking and kayaking. I practice aikido. I prefer to work on my own car, learn new languages and most importantly being a parent and spending time with my family.
Education
Master of Fine Arts
Design Research & Development
The Ohio State University
Spring 2021 GPA 3.9/4.0
Thesis focus:
Exploring the User Experience of Virtual Reality and its Integration into Design and Academia.
Bachelor of Science
Industrial Design
The Ohio State University
Spring 2018 GPA 3.7/4.0
Entrepreneurship
Gannon University
2014 33 Credits towards BSBA
Diploma (Associates)
Business Marketing
Nanyang Polytechnic
Spring 2009
Experience
Virtual Reality & Augmented Reality User Experience Researcher, Axon
Jun 2021 - Present
User Experience Researcher & Strategist, MFYC Design
Jul 2016 - present
Plan and develop user experience research and strategic workshops based on design thinking. Simplifying confusing and ambiguous information for clients to better understand the technology and conceptual ideas for integration into their own organization. Specialization in remote collaboration including virtual reality spaces with international clients. Current client industries include Petrochemical, State and Local Government, Healthcare, Academic Institutions of higher learning, Lifestyle management, Manufacturing and Law enforcement.
Virtual Reality Specialist, Advanced Computing Center for the Arts and Design
Jul 2020 - May 2021
Developing a virtual reality simulation, the virtual field lab, for social work students to have field training without the risk of Covid-19. Research and planning: created workflows for team remote collaboration for VR development. Designed protocols for VR headset cleaning, distribution and remote evaluation of user experiences. Interaction and environment design of simulation VR spaces.
User Experience Researcher, Various Collaborative Projects
Jun 2016 - 2019
Plan, design, conduct user experience research through workshops with stakeholders. Implementing various mixed methods of research from generative to evaluative and experiential research. Develop unique hybrid methods of research combining synchronous real-time virtual reality spaces for user research activities. Projects mentions:
The Ohio State Wexner Medical Center Intensive Care Unit: Improving sleep deprivation and delirium for ICU patients.
Ohio Living Westminster-Thurber: Improving Well-being in Elderly Living Communities.
Mass Casualty Incident Virtual Reality Simulation, SALT triage: Developing a better VR training simulation in contrast to real-life scenario training
Building Empathy in Dementia Care with Virtual Reality Simulation: Study of presence and immersion in actor-led VR experiences.
Teaching Assistant, The Ohio State University Department of Design
Aug 2018 - May 2020
Co-taught design foundation program design studios. Lesson plan development, conducting lectures and tutorials on design principles and fundamentals. Guided students in craft skill development, technical design skills with the adobe suite and training in workshop use and safety. Implementing design studio signature and constructivist pedagogy provided individual consultation to students facilitating dialogue, discussion and critique.
UI/UX Designer, College of Arts & Sciences Innovation Lab, The Ohio State University
Jul 2018 - Aug 2018
Planned and developed wireframes and prototyped two websites for university programs. This included visual and interaction design and organization of UI elements.
Design & Instructional Tech Associate, Center for Languages, Literatures and Cultures
Feb 2016 - Aug 2018
Design and development of academic instructional media materials such as posters, websites, videos and textbooks. Implementation of innovative technology for curricula support. Initiatives include iPads, Android tablets, and the set up of telepresence study rooms for remote learning utilizing Polycom and Cisco. Succesful lone project on the hardware/software setup, UI/UX design and data analytics for Android touch interface for language learning.
Founder & Technology Specialist, Gizdro
Jan 2010 - Jul 2013
Developed customized tech solutions for client personal or professional needs. These include building custom computers and entertainment systems. Repair and upgrade service of hardware such as PC and Mac devices. Software troubleshooting for computers and smart devices. Designed custom UI/UX designs on Android devices.
Other Job Experiences
Fashion Consultant, 2013
Interior Design Consultant, 2012
Coast Guard Sergeant, 2010 - 2012
For an extended list of Job experiences from 2008 to 2013 please visit Linkedin.
Phone. SixOneFour 467 ZeroFiveThreeZero
Phone. SixOneFour 467 ZeroFiveThreeZero
Phone. SixOneFour 467 ZeroFiveThreeZero
Phone. SixOneFour 467 ZeroFiveThreeZero
City. Columbus OHIO
City. Columbus OHIO
City. Columbus OHIO
City. Columbus OHIO
M. F. Y. C. | User Experience Research | ImmersiveTechnologies (AR & VR) |
M. F. Y. C. | User Experience Research | ImmersiveTechnologies (AR & VR) |
M. F. Y. C. | User Experience Research
| ImmersiveTechnologies (AR & VR) |
© 2021 mfycdesign
© 2021 mfycdesign
© 2021 mfycdesign